HEAD SHOT! Performative Interventions in Mixed Realities
Abstract: Joseph DeLappe will contextualize an approach to creative activities in computer games as locations for interventionist performances and/or sites for data extraction for the creation of artifacts. DeLappe’s presentation will focus on several of his most recent projects engaging in activist oriented performance and internet-based art projects. He will as well discuss dead-in-iraq, 2006–2011, his 2008 project, The Salt Satyagraha Online, Gandhi’s March to Dandi in Second Life, Chatroulette: Discipline and Punish, 2011 and Taliban Hands, 2012, among others.
Bio: Joseph DeLappe is a Professor of the Department of Art at the University of Nevada where he directs the Digital Media program. He has worked with electronic and new media since 1983, in online gaming performance and electromechanical installation. Through description and analysis, DeLappe contextualized an approach to creative activities in computer games and online communities as locations for interventionist performances and/or sites for data extraction for the creation of artifacts. He traced a history of performative agency in computer games starting in 1997 when he first engaged with creating abstract drawings while playing “first person shooters” with an Apple mouse reconfigured as a drawing tool. Since then, he has engaged in a series of performances in online shooter games using the in game text chat that combine aspects of political protest, historical reenactment, and street theater.